Wednesday, October 12, 2011

A Lesson in Publishing

My first adventure in self-publishing a novel started a few months ago, and I've learned one very important thing. If the editor or artist can't give you an estimate on initial contact, contact someone else. The reasons for this reluctance to offer solid prices are specious, in my opinion. They're usually something like, "I don't want to scare people," or "They might want the moon for the price of cheese." If someone is going to get scared away by a price, they aren't going to be happy about it, even if they pay it. And if someone knows the moon costs $1000, and the cheese costs $100, they won't be surprise if they get charged $1000 for the moon. It's not rocket science.

An editor knows how much it will cost to edit, so there's no reason not to be open. If an editor doesn't want to be open about it, don't waste your time. Someone who can't even give you a range of possible costs is not someone you want editing your project. Don't pay for an estimate either. If an editor doesn't post prices on their web-site, and won't even offer examples of pricing unless you send them money first, find another editor. There's a lot of them out there, and many of them are clear about what they charge for specific services. Find one of those--or just contact Anna.

The same idea applies to artists. You can't charge by the word for images, but if the artist doesn't know how long it will take, and can't offer even a general range of prices, they should hire someone who can help with the business side, and they should concentrate on the art. If you trade four or five emails with an artist, over the course of a month, and you still don't have any idea how much it will cost, stop wasting your time. If you send an artist an idea of what you want, and they can't tell you something like, "I can do that for $100 - $500," find another artist. Or contact Chuck. Or DigitalDonna.

If the professional you've chosen to contact can't put a price on something right away, find another artist or editor. Just move forward with your project, no matter how much you wanted that first choice. And for goodness sake, don't sign anything until you are sure.

Tuesday, September 27, 2011

Social Discussion

If you look at social media through the normal lens, the 'user profile' glasses, it all kind of looks the same. One of the things writers do is swap out the lenses. So what are the alternatives?

I thought maybe a chicken farm, or maybe an egg farm. I have no idea if or how much difference might be between those, but to use some marketing terms, I put Google in the 'free range' category, while Facebook is more like 'caged'. I'm not sure about Twitter... game hens maybe.

But now I think these social media sites are about conversation. Maybe you want a debate, with rules or such, or maybe you want to hang with friends and be in the now. And I think that's why users get upset when the rules of conversation change.

The whole point of social media is participation, and there are rules. You have 'like' or 'follow' before anything happens. You converse by those rules, and then they change, just a little bit, and it's no longer the same conversation. That can be very annoying.

Wednesday, September 14, 2011

Govern

Government actions matter less then their willingness to admit them.

Executing an innocent man is wrong, mistake or not. Maintaining a secret prison is worse, no matter how comfortable the prisoners.

Bombing an innocent village is wrong, no matter the reason. Covering it up is worse.

If my government is keeping secrets from me, do I have real representation? What does taxation without representation mean? How much say does that give me? How can I know which secrets should be kept if I don't know what they are?

Wednesday, September 7, 2011

Royal Balance

The Seelie Court would say, "May the divine winds carry you to paradise."

The Unseelie Court would say, "May you suffer a painful accident and die."

Those two statements mean the same thing, but Unseelie only say it when they mean it and are willing to make arrangements. Seelie would never admit such a thing had ever crossed their minds--would you like an apple?

Or maybe it's the other way around. You can never tell with faeries--at least not until someone's heart has been ripped out.

Both courts would say, "The thing about humans is you can always find another side to be on."

Tuesday, August 30, 2011

Comforts

Can something in life be both crappy and comfortable? The life partner or the life coach or the traffic light or the shopping mall--can they be comfortable, and still have a loose spring?

Or maybe life is only comfortable if you don't struggle against the bindings?

Is that sort of comfort a reason to be happy? If you aren't in pain, and no one is trying eat you right this minute, is that enough to be happy? Sheared or slaughtered, what does it matter tomorrow?

Wednesday, August 24, 2011

Obsessions

Why is it always the stupid thoughts circling in my mind like a pack of wild dogs?
How do you scare away the dogs when it's too dark to find the fire?
Why are the dogs wild?
Why not vultures?
How can it be too dark to see fire?
What does any of this have to do with obsession?
Will these questions ever be answered?

Monday, August 22, 2011

Multiple

There are many theories of multiple universes, some mathematical, some fantastical, and some just plan boring. I tend to stand on the fence between math and fantasy, and deny there's a difference. [There isn't, so stop lying to me.]

The theory I had in mind when I started this post has escaped my attention, but I submit for argument two known ways of travel between universes. 1. A series of stairways, up or down, built into the very fabric of reality, each stairway twisting into a mobius stripe between two separate universes. 2. A temporary portal. I'm not sure why it's temporary, but probably something to do with connections between universes being limited in some way to make the story more interesting.

Um . . . So there are a number of video games which use this concept, and maybe I stole it and maybe I didn't, but as a story device it could be a lot of fun to play with.